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NPC Generator

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Advanced [show]


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean yellow cloak covering his clean studded leather. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Gunter Eastaughffe, Male Human Adept 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. Rhodochrosite (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light violet in addition to tight pants. He wears his silver hair up. His violet eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He got into the Miller business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has achieved small success as a Miller.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Nature +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Solid gold idol (1100 gp).


Social Check DCs


Garl Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Garl lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Garl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a fisher and was forced into it by his family

Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Family. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Garl Hartford, Male Half-Orc Adept 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 370 gp. 3 Tanglefoot bags.


Social Check DCs


Nithther Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. He has no crest. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Nithther Mystan, Male Dragonborn Cleric 7
Medium (6'3") Dragonborn, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. With a patchy white beard and wild white hair. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. Tharivol was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tharivol decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To find somewhere to settle down; and he wants to get laid

Flaws: Mundane. Bonds: Attractive, Has a crush, Nature, Criminal record. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Tharivol Goltorah, Male Elf Paladin 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs

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