Ahrim Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to cover his moderate length brown hair. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 120 gp.
Raam Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His dark red hair, when down, is lengthy. His eyes are black and catlike.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. Through the years after Raam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raam's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Enemies, Military. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear white pants and tee shirts. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered writing. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice, Artistic. Bonds: Poor, Attractive, Religious. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 3000 gp. Chrysoprase (40 gp). Deep blue spinel (900 gp). Chalcedony (40 gp). Rich purple corundum (900 gp). Iolite (40 gp). 1 Medium magic item.
Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. He wears his hair in dreadlocks. His eyes are gray.
Personality: Cocky and sure of himself, he believes he is the best Bookbinder born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a wizard, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and to be a engraver again
Flaws: Impulsive. Bonds: Attractive, Job, Mentor, Religious. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 gp.
Fonkin Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His hair is red, silky, and of moderate length. His fierce blue eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.
History: Fonkin was born with his father's beautiful face. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fonkin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Selfish, Hedonist. Bonds: In love, Attractive. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 3000 sp.
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