Melech Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. His white hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Architect, who enjoyed hunting, Melech was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Black opal (1100 gp). Black pearl (400 gp). Smoky quartz (40 gp). Emerald (1100 gp). Violet garnet (400 gp).
Gimgen Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan shirt with thin pastel vertical stripes and red pants. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.
History: Born in the south to a Baker, Gimgen learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To unite with his brother; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 160 gp. Star rose quartz (30 gp). Banded agate (8 gp). Deep green spinel (120 gp).
Halimath Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Spy profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1400 gp. Chrysoberyl (150 gp). Black opal (1200 gp). Zircon (40 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Amethyst (150 gp).
Pirithin Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He has silver hair. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 5 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion
Ideals: Opinionated. Flaws: Sensitive. Bonds: Immigrant, Adventurer. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 59 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Aquan, Terran, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. An abacus with copper, silver and gold markers (40 gp). A necklace of small pink pearls (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Fire opal pendant on a fine gold chain (1700 gp). Sapphire pendant on gold chain (600 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver comb with moonstones (200 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (900 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (40 gp).
Darrow Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears blue painted combat armor at almost all times. He has a hunchback. His black hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Darrow is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Darrow grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 30000 cp.
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