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NPC Generator

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Advanced [show]


Quick Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He keeps his beige fur in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast forest. Through the years after Quick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Quick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Rich, Attractive, Nature. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Quick Mist, Male Tabaxi Cleric 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Traki Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" western man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. Traki was born on a far western island where he grew up under the tutelage of his father, an expert Apothecary. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Insomniac, Secretive. Bonds: Adventurer, Mentor, Immigrant. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Traki Ethanasath, Male Elf Sorcerer 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Hematite (10 gp). Brown-green garnet (140 gp). Aquamarine (600 gp).


Social Check DCs


Aerdeth Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has dyed his greying white hair a little too much giving a sharp white color. He has hazel eyes and a brown hat with a black feather.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Aerdeth Franklin, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet cloak and cross-gartered tan stockings. His blue hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with music.

History: The child of eastern immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Bathin Tranquil, Male Tiefling Commoner 3
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. Malachite (14 gp). Golden pearl (40 gp). Coral (40 gp).


Social Check DCs


Gimurt Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His hair is white and very short. His gray eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gimurt was born the youngest of three triplets. Cursed with unlife at a very young age, Gimurt has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Family, Rich. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Gimurt Burrowfound, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 13
Hit Points 90 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)18 (+4) 12 (+1)6 (-2)
Skills Nature +8, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll, Infernal, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 12000 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs

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