Rimple Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black shirt with thin white vertical stripes and blue pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a black hat with a white feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Justice, Extrovert. Flaws: Ugly, Insane, Antagonistic. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Rolen Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He very much looks the part of a Adventurer. He has a hunchback. His hair is silver and curly. His blue eyes peer out from beneath his top red hat.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Rolen was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Shivering Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white coat over a green low-cut shirt, and a feathered hat upon his head. His orange fur is heavily combed to the left. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is obsessed with finding treasure.
History: Shivering was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Cursed with unlife at a very young age, Shivering has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Gormogord Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears professional attire. He keeps his brown hair in a flapper bob. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Gormogord was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gormogord's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against illithids; and many illithids want him driven away
Flaws: Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Deep green spinel (160 gp). Golden pearl (160 gp). Freshwater pearl (7 gp). 1 Half-Plate. 1 Masterwork studded leather.
Dûshrat Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with feathered hat. His silver hair, when down, is lengthy. His eyes are a pleasant amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dûshrat took refuge in the old dungeon and found the beat up lance and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and he seems to be bored by most things
Flaws: Mundane, Antagonistic, Shy. Bonds: Nature, Job. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 600 gp. Alexandrite (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!