Quarethon Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. His red crest is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Quarethon hails from a village terrorized by orcs. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Joker. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp. Obsidian (4 gp). 1 Masterwork Common Melee.
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His white hair is kept up in a ponytail inside a top hat. His hazel eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments
History: Born in the east to a Sage, Kilvar learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Bonds: Job, Adventurer, Family, Slave. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin, Terran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp.
Cressel Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has a hunchback. He has moderate length dark red hair. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Cressel and his spouse have recently divorced.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Religious, Military, Criminal record. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 30 pp. 1 Half-Plate.
Tarhun Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. His gold eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Justice, Artistic, Gifted. Bonds: Attractive. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Horhog Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Miller. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Horhog lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Passionate, Philantrophist. Bonds: Family, Rich. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 12)
Armor Class 13
Hit Points 81 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
Possessions: Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Old masterpiece painting (1500 gp). Gold and topaz bottle stopper cork (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!