Five Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered longbow and tarnished crossbow as well. He wears his beige fur up. He wears crescent spectacles with a black brim.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses divination through singing.
History: He was born at the edge of vast plains. Like his father and his brother before him, after school he went straight into learning to become a Barber. He has achieved small success as a Barber.
Motivation: Expand his business; and seeks redemption
Ideals: Fighting, Gifted. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 19)
Armor Class 13
Hit Points 110 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +9 / 5d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 3 | 3 | 2 |
Possessions: 13000 gp. Amber (90 gp). Azurite (10 gp). Rock crystal (60 gp). Moonstone (60 gp). Jet (90 gp). Zircon (60 gp). Golden yellow topaz (1200 gp). Rhodochrosite (10 gp). Smoky quartz (60 gp). Sard (60 gp). Black opal (1100 gp). Hematite (10 gp). Golden pearl (90 gp). Azurite (10 gp). Zircon (60 gp). Chalcedony (60 gp). Peridot (60 gp). Malachite (10 gp). Obsidian (10 gp). Citrine (60 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Sard (60 gp). Golden yellow topaz (1200 gp). Obsidian (10 gp). Alexandrite (1200 gp). Eye agate (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kilvar Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He has wavy red hair. His eyes, though not visible through his cowl, are amber.
Personality: Eccentric and domineering, Kilvar will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister
Ideals: Extrovert. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Gale In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His gray fur is braided into rings. His eyes are hazel and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of gnolls once and for all.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gale was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels kind of lost in life
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Enemies, Mentor. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 57 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +5
Possessions: 1800 gp. Bloodstone (20 gp). Blue sapphire (900 gp). Jade (130 gp). Chrysoprase (20 gp). Coral (130 gp).
Thoradin Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His hair is short and auburn. He has amber eyes and a brown hat with a yellow feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Ruler, but he was a colossal failure. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is content; and he wants revenge against orcs
Flaws: Mundane. Bonds: Attractive, In love, Job, Poor, Enemies. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 60 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Uncommon Weapon.
Heward Yorke, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He wears his blonde hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Tailor, but he got bored and became a Banker. Recently the stress of being a Banker has made it difficult for him to sleep.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Mundane, Insomniac. Bonds: Job, Slave. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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