Zaffrab Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he typically wears brown cloth garments or leather armor. His white hair is still thick. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (500 gp). Violet garnet (500 gp). Tiger eye turquoise (9 gp). Jade (100 gp).
Nalral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple brown robe with green stripes complete with hood. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them
History: Nalral was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Family. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 124 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 320 pp. Jasper (70 gp). Black star sapphire (1500 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Chrysoprase (70 gp). Red-brown spinel (130 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Khrosh Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Khrosh is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a necromancer, Khrosh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He's in love; and to settle down with his crush
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Mentor, Immigrant, Has a crush. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp. Blue quartz (5 gp).
Erias Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair, when down, is lengthy. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast forest. When Erias reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Nature, Military. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 54 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp. Sapphire pendant on gold chain (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Azaki Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He has a white handlebar mustache and slicked back white hair. His brown eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Azaki's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: Azaki was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world.
Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Attractive. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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