Astar Agility, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting tan shirt and pants, and a wedding ring on his right hand. He has no hair. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.
History: Astar was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Unemployed for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Shy. Bonds: In love, Job. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: Coral (70 gp). Peridot (30 gp). Jade (70 gp). Rhodochrosite (13 gp).
Andram Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He is portly but not overly obese. His hair is brown, silky, and of moderate length. He has several tiny opal earrings on each ear.
Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Andram was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Flaws: Hedonist. Bonds: Attractive, Rich, Military, Slave. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 58 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 1800 gp. Blue quartz (6 gp). Aquamarine (1000 gp). Emerald (1300 gp). Rhodochrosite (6 gp). Blue star sapphire (1300 gp). Citrine (40 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Rich purple corundum (1300 gp). Blue quartz (6 gp). 1 Minor magic item.
Corkitron Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are blue and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Corkitron grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Corkitron. Some 8 years later his spouse died after the birth of his son. Heartbroken, Corkitron never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Mundane. Bonds: Criminal record, Immigrant, In love. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Mozikth Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with painting.
History: Born to a Scribe, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has drifted from career to career and currently works as a Guard.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Goblin, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Red-brown spinel (80 gp). Alexandrite (1300 gp). Zircon (30 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item.
Bertram Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy silver hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To get a good night's sleep; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Depressed, Insomniac. Bonds: Rich, Criminal record. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (50 gp). Azurite (15 gp).
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