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Advanced [show]


Everard Riley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man typically wears black cloth garments or leather armor. His brown hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. He was an apprentice working in his father's forge. He has worked as a Marshal like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Shy. Bonds: Family, Immigrant, Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Everard Riley, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 15 (+2)18 (+4)
Skills Deception +7, Investigation +7
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Draconic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a black and brown robe with the hood down. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Alexandre studied abroad. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss.

Ideals: Impeccable, Gifted. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Merton, Male Human Druid 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Sardonyx (30 gp).


Social Check DCs


Skûn Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He carries a battered spear and tarnished whip as well. He wears a wide-brimmed hat to cover his moderate length auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has worked as a Architect like his mother before him.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Architect

Voice: French accent

Attributes [hide]

Skûn Norton, Male Half-Orc Bard 3
Medium (5'10") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Osco Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and sports grey clothing, slightly heavier than average wear. His golden hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing music.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: To get a good night's sleep; and to protect his home

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac, Terse. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Osco Goodearth, Male Halfling Barbarian 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 16
Hit Points 32 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Terran, Auran
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 110 gp. 1 Breastplate.


Social Check DCs


Sindri Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries a battered crossbow and tarnished pickaxe as well. His chestnut hair is lengthy and is close to two feet long. His eyes are gray and beady.

Personality: He has always had a great fascination with Gnomish culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Sindri Tarkelby, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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