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NPC Generator

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Advanced [show]


Varis Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears professional attire. His long brown hair is drawn into a two foot long braid. His gray eyes peer out from beneath his feathered brown hat.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Varis Chance, Male Half-Elf Bard 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 190 gp.


Social Check DCs


Morg Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Morg is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Morg Churchill, Male Half-Orc Warlock 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Grom was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Rich, Military. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Grom Clapham, Male Half-Orc Fighter 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in an above average manner. His black fur is thinning but still full. His eyes are a pleasant blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Flaws: Forgetful. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Shifting Paws, Male Tabaxi Warlock 13
Medium (6'7") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills History +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1000 gp. Gold and ruby ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Cimer Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'11" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his white hair in a pixie cut. His silver eyes lackadaisically let the world flow into them.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Criminal record, Enemies. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Cimer Anguish, Male Tiefling Barbarian 18
Medium (5'11") Tiefling, Lawful Evil (CR 18)
Armor Class 12
Hit Points 156 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Medicine +8, Persuasion +9
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3

Possessions: 10000 gp. Onyx (70 gp). Lapis lazuli (16 gp). Red garnet (160 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). Violet garnet (200 gp). Rhodochrosite (16 gp). Star rose quartz (70 gp). Violet garnet (200 gp). Freshwater pearl (16 gp). Citrine (70 gp). Onyx (70 gp). Amethyst (160 gp). Rhodochrosite (16 gp). Zircon (70 gp). Bloodstone (70 gp). Hematite (16 gp). Blue quartz (16 gp). Jade (160 gp). White pearl (160 gp). Blue quartz (16 gp). Rhodochrosite (16 gp). Fiery yellow corundum (1400 gp). Lapis lazuli (16 gp). Silver pearl (160 gp). Zircon (70 gp). Citrine (70 gp). White pearl (160 gp). Red spinel (160 gp). Red garnet (160 gp). Obsidian (16 gp). Azurite (16 gp). Rich purple corundum (1400 gp).


Social Check DCs

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