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NPC Generator

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Advanced [show]


Pog Gummen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears baggy blue pantaloons and a brown scarf, he is not a threatening figure. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Flaws: Impulsive. Bonds: Job, Family, Nature, Adventurer. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Pog Gummen, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His golden hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hupe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Artistic, Gifted. Flaws: Shy. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Hupe Strongbones, Male Halfling Fighter 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 18 (+4)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Broce Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Ruler, his father struggled to pay the bills. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Broce Dunben, Male Gnome Commoner 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 83 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 5000 gp. Gold music box (2000 gp). Gold and topaz bottle stopper cork (800 gp). Golden circlet with four aquamarines (6000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver ewer (30 gp). Silver comb with moonstones (900 gp). Solid gold idol (900 gp). Jeweled electrum ring (8000 gp).


Social Check DCs


Erias Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green costume with the symbols of death on his torso. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Erias took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Erias Fireforge, Male Dwarf Druid 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 53 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Athletics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: Moonstone (60 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Everard Emsworth, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his bastard sword. His chestnut hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.

History: A powerful brothel owner made him what he is. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Selfish. Bonds: Criminal record, Mentor, Adventurer. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Everard Emsworth, Male Human Wizard 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Jet (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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