Donaar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely white suit with red socks and a vest with buckled shoes. He wears a wide-brimmed hat to cover his moderate length red crest. He has several tiny aquamarine earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Rich, Military. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 63 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He prefers to wear grey pants and tee shirts. He has a hunchback. His brown hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his mother was called into army service. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his singing dream.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Military, Adventurer. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp. Moss agate (16 gp).
Nalral Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. He has several tiny emerald earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Nalral managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Mundane, Impulsive. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Hourglass.
Arnold Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep green leather and dull black iron scale mail, he is not a threatening figure. His blonde hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture; and he desires power and/or immortality
Ideals: Justice. Flaws: Shy, Ugly. Bonds: Criminal record, Adventurer. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Buckler. 1 Darkwood Shield. 1 Full Plate.
Charles Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze, and sports empty pouches on his belt. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he feels kind of lost in life
Flaws: Selfish. Bonds: Rich, Attractive, Immigrant, Slave. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
