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NPC Generator

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Advanced [show]


Bilbron Munggen, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy golden hair. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Bilbron enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Bilbron studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Terse, Hedonist. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Bilbron Munggen, Male Gnome Wizard 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 37 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 3000 gp. Blue star sapphire (1600 gp). Rich purple corundum (1600 gp). Golden pearl (80 gp). Rock crystal (50 gp). Tiger eye turquoise (8 gp). Amber (80 gp). Peridot (50 gp). Hematite (8 gp). Chrysoberyl (80 gp). Malachite (8 gp). 1 Medium magic item.


Social Check DCs


Rivaan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a mace on his belt. His blue crest, when down, is lengthy. His eyes, though not visible through his cowl, are red.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with poetry.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic, Disease, Insomniac. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Rivaan Wystongjiir, Male Dragonborn Commoner 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 8 (-1)19 (+4)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs


Sindri Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a hand crossbow. His blonde hair is lengthy. He has amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. Sindri was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sindri decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Flaws: Lazy. Bonds: Adventurer, Criminal record. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Sindri Daergel, Male Gnome Warrior 9
Small (3'7") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 56 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 30 pp. Moss agate (7 gp). Azurite (7 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Rangrim Aranore, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)16 (+3) 12 (+1)10 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp.


Social Check DCs


Ûggû Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a forest tribe. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Half-Orc people; and he seems to be bored by most things

Flaws: Mundane, Fearful, Secretive, Racist. Bonds: Nature. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Ûggû Soames, Male Half-Orc Aristocrat 3
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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