Vassago Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern man dresses like a well dressed Shipwright does. His blue hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Healer profession.
History: Vassago was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Healer, but he got bored and became a Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Healer again.
Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Job, Poor. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Pirithin Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Navigator profession.
History: Pirithin lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Aquamarine (1100 gp). Citrine (30 gp). Violet garnet (1100 gp).
Left-Handed In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered pickaxe and tarnished trident as well. His lavender fur is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Left-Handed grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Tabaxi people; and he has passion for adventuring and risk
Ideals: Fighting, Logical. Flaws: Racist. Bonds: Adventurer, Religious. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Chalcedony (50 gp). 1 Minor magic item.
Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His golden hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.
Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Vonbin studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Mortician. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Gifted, Persistence. Bonds: Has a crush, Job, Adventurer. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Adrex Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black crest is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich northern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Adrex's homeland. Adrex decided to take the middle way and become a bodyguard. He now mingles about in high society.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Brown-green garnet (160 gp). Deep green spinel (160 gp).
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