Shágflak Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear white pants and tee shirts. He has done his best to style his white hair to look like a famous performer. This violet eyed easterner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 60 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Rhodochrosite (6 gp). Lapis lazuli (6 gp). Hematite (6 gp).
Zâthra Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His golden hair and beard is wavy and long. He wears a mask on his face.
Personality: Eccentric and domineering, Zâthra will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He then took over the family business and is one of the better Miner for hire.
Motivation: An old rival family wants him found; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Mentor, Job, Family. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item.
Seven Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His red fur is knotted and matted. His eyes are green and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Seven is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Seven was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Many brigands want him driven away; and his relatives are trying to arrange a marriage
Ideals: Joker, Fighting. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. Smoky quartz (20 gp). Pink pearl (120 gp). Onyx (20 gp).
Lubash Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports pastel clothing, slightly heavier than average wear. His brown hair is braided into rings. He has several tiny jet earrings on each ear.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Lubash has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Flaws: Selfish, Disease, Insomniac. Bonds: Rich, Enemies. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp.
Ratanák Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears a tan collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the west; and seeks redemption
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Slave, Criminal record. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!
