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NPC Generator

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Advanced [show]


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Boddynock was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Enemies, Military, Job. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Boddynock Cobblelob, Male Gnome Wizard 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 15
Hit Points 57 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Arcana +5, Athletics +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 5000 gp. Iolite (30 gp). White pearl (160 gp). Deep blue spinel (500 gp). Blue quartz (6 gp). Sard (30 gp). Amethyst (160 gp). Blue sapphire (1300 gp). Black pearl (500 gp). Star ruby (1300 gp). White opal (1300 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.


Social Check DCs


Erdan Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His hair is auburn and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Nature. Occupation: Priest

Voice: Whispers

Attributes [hide]

Erdan Firahel, Male Elf Bard 12
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 38 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Perception +7, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 200 pp. Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'5" and sports brown clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. His red hair is smooth and relatively long. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: The child of a Baker, who enjoyed hunting, Mordai was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mordai took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. After a long history of fighting, Mordai and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Mordai Destiny, Male Tiefling Bard 10
Medium (5'5") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 6000 sp. Aquamarine (300 gp). Malachite (7 gp).


Social Check DCs


Abad Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his hand crossbow ready. He keeps his chestnut hair in a pixie cut. His eyes are likewise gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Abad's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Abad Mystery, Male Tiefling Ranger 2
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Frouse Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel coat over a yellow low-cut shirt, and a feathered hat upon his head. He wears his golden hair down. His eyes are a pleasant gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Frouse and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Frouse Folkor, Male Gnome Ranger 10
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Athletics +5, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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