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NPC Generator

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Advanced [show]


Harvest Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black tunic with white highlights, and long blue pants that bunch up around his shoes. He has wavy brown fur. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: Born in the south to a Priest, Harvest learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many illithids want him driven away; and he's repulsed by the pc

Flaws: Cynical, Antagonistic. Bonds: Attractive, Job, Rich, Enemies. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Harvest Of Claws, Male Tabaxi Druid 8
Medium (6'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy brown suit. He has styled his silver hair well, parting it to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and to share knowledge with the world

Ideals: Artistic, Impeccable, Logical. Bonds: Attractive, Family, Criminal record. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Eiravel Netyoive, Male Elf Monk 9
Medium (4'9") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 19 (+4)12 (+1)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120000 cp. Peridot (50 gp). Star ruby (500 gp). Pink pearl (110 gp). 1 Minor magic item.


Social Check DCs


Thorin Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His whole body is exceptionally muscular. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted. Bonds: Immigrant, Attractive, In love, Rich. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Thorin Glanhig, Male Dwarf Barbarian 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Gold music box (1000 gp).


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of strength around his neck, and a shortbow on his belt and is in decent physical shape. His silver hair is knotted and matted. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Einkil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west his family was never financially stable. A freak accident while working with his Performer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Cynical, Hedonist. Bonds: Poor. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Einkil Gorunn, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 pp.


Social Check DCs


Hobart Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears brown cloth garments or leather armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: Overbrimming with self-confidence, Hobart isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Guard, Hobart learned a great deal about his father's area of expertise. Hobart liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Hobart Stoutbridge, Male Halfling Barbarian 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp.


Social Check DCs

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