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NPC Generator

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Advanced [show]


Roondar Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, tan cloak. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. He moved out north to avoid the crime he committed. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record, Military. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Roondar Miggledy, Male Gnome Sorcerer 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 30 pp.


Social Check DCs


Cressel Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is matted, messy, and big. He wears a mask on his face.

Personality: Cressel hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great joy in being the best Mercenary in town.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Cressel Tragedy, Male Tiefling Cleric 18
Medium (6'1") Tiefling, True Neutral (CR 18)
Armor Class 13
Hit Points 137 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +8, History +10
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Sylvan, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1200 pp. Chrysoberyl (50 gp). Black pearl (400 gp). Freshwater pearl (11 gp). Iolite (70 gp). Silver pearl (50 gp). Sard (70 gp). Rich purple corundum (1100 gp). Red spinel (50 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Citrine (70 gp). Eye agate (11 gp). Malachite (11 gp). Rhodochrosite (11 gp). Blue star sapphire (1100 gp). Azurite (11 gp). Silver pearl (50 gp). Red garnet (50 gp). Sardonyx (70 gp). White pearl (50 gp). Rich purple corundum (1100 gp). Fire opal (1100 gp). Black pearl (400 gp). Black pearl (400 gp). Carnelian (70 gp). Red-brown spinel (50 gp). Moonstone (70 gp). Zircon (70 gp). Silver pearl (50 gp). Black pearl (400 gp). Coral (50 gp). Red spinel (50 gp). Amber (50 gp). White opal (1100 gp). Aquamarine (400 gp).


Social Check DCs


Alvyn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Alvyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alvyn's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Alvyn Pilwicken, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 24000 sp. Sardonyx (70 gp).


Social Check DCs


Aldous Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a kukri. His golden hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Aldous Meliamne, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Fiery yellow corundum (1100 gp). Violet garnet (1300 gp). Rich purple corundum (1100 gp). Lapis lazuli (12 gp).


Social Check DCs


Einkil Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a white poncho over his likewise colored trousers and shirt. His tied-back hair is chestnut. His eyes are a pleasant amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by drow. Einkil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To find somewhere to settle down.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Criminal record, Enemies. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Einkil Caebrek, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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