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Advanced [show]


Nelkin Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He has dyed his greying black hair a little too much giving a sharp black color. His gray unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: Nelkin was born the youngest of three triplets. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease, Greedy. Bonds: Poor, Military, Family. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Nelkin Glenfellow, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Spear Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He keeps his white fur in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home.

Ideals: Logical. Bonds: Immigrant, Guardian, Military, Family. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Spear Mist, Male Tabaxi Wizard 4
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 sp. Silver pearl (110 gp). Red spinel (110 gp). Obsidian (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Fibblestib Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Artistic, Impeccable. Bonds: Family, Religious. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Fibblestib Quillsharpener, Male Gnome Cleric 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Solid gold idol (400 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Soveliss Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: Soveliss was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Soveliss and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Soveliss Ariessus, Male Elf Aristocrat 7
Medium (4'9") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: Obsidian (13 gp). Malachite (13 gp). Carnelian (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Mordai Horror, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'4", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His half smiles and black eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: Mordai hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted divine powers by his dying sister.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Passionate, Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Mordai Horror, Male Tiefling Wizard 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)19 (+4) 9 (-1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Celestial, Ignan
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154433200000

Possessions: 6000 sp. Citrine (20 gp). Malachite (6 gp). Obsidian (6 gp).


Social Check DCs

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