John Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of magic on his torso. His hair is red and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying gray fur a little too much giving a sharp gray color. His eyes are hazel and beady.
Personality: Tricking is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and wishes to resurrect an old love
Flaws: Ugly, Depressed. Bonds: In love. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Dondon Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. Dondon was born on a far northern mountains where he grew up under the tutelage of his father, an expert Carter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Immigrant, Guardian, Criminal record. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 400 gp. Alexandrite (200 gp). Blue star sapphire (1000 gp). Amethyst (50 gp). Chrysoprase (60 gp). Obsidian (6 gp). Citrine (60 gp). Red-brown spinel (50 gp). Moss agate (6 gp).
Rurik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Soapmaker in town.
History: He got into the Soapmaker business at a young age. Cursed with unlife at a very young age, Rurik has worked very hard to control his curse. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 360 gp. 1 Buckler.
Adrex Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in earthy colors with a green and tan handkerchief worn on his left side. His wide-brimmed hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Adrex and his spouse have recently divorced.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Family. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Emerald (900 gp). Black pearl (900 gp). Aquamarine (900 gp). 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
