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Advanced [show]


Drogo Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He became a Cook soon after.

Motivation: Wants to open a new tavern; and to be a bookbinder again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Cook

Voice: French accent

Attributes [hide]

Drogo Meliamne, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp.


Social Check DCs


Zephan Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His chestnut hair is unkempt and raggedy. He has black eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Zephan Twist, Male Tiefling Monk 5
Medium (5'4") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Blackwood, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shepherd does, and he perpetually has his sword ready. His hair is white and curly. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Diggory was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Shepherd job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Job, Attractive. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Diggory Blackwood, Male Human Warlock 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1000 cp.


Social Check DCs


Raymond Acton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Persistence, Fighting. Bonds: Rich, Adventurer, Mentor. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Raymond Acton, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear brown pants and tee shirts. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Passionate. Flaws: Insane, Fearful. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Kelter Strongbones, Male Halfling Barbarian 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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