Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. His scarlet crest is thinning but still full. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Joker, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Gnome, Infernal
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Great Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tan painted combat armor at almost all times. His orange fur, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. Great was born on a far western desert where he grew up under the tutelage of his father, an expert Assassin. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Ideals: Joker. Flaws: Selfish. Bonds: Military, Immigrant. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Shivering Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a simple green robe with brown stripes complete with hood. His whole body is exceptionally muscular. His beige fur is knotted and matted. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a island tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother.
Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Nature, Attractive. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Halfling, Orc, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Deep blue spinel (800 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (800 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light white in addition to tight pants. His moppish red hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He is an amazing painter.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Animal Trainer.
Motivation: Further expansion of business; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Conrad Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His golden hair is cut short. His amber eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Insane. Bonds: Nature, Criminal record, Family. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Rhodochrosite (4 gp). Star rose quartz (20 gp). Moss agate (4 gp).
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