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Advanced [show]


Skamos Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Knight, but he got bored and became a Ploughman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To clean up the streets; and he has a crush on the local knight

Ideals: Optimist, Gifted. Bonds: Job, Has a crush, Guardian. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Skamos Failure, Male Tiefling Bard 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 10 (+0)19 (+4)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Dynamic Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His yellow fur, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Dynamic Thunder, Male Tabaxi Aristocrat 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Red garnet (140 gp). Pink pearl (140 gp). Deep blue spinel (1100 gp). Eye agate (10 gp).


Social Check DCs


Trey Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His long chestnut hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease, Terse. Bonds: Nature. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Trey Asheton, Male Human Druid 6
Medium (5'3") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp.


Social Check DCs


Rimple Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has no hair. His brown eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Rimple Loofollue, Male Gnome Commoner 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Gerbo Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is kept up in a ponytail inside a Stetson hat. His green unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Gerbo grew up listening to his father's many stories. Cursed with unlife at a very young age, Gerbo has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a dilettante and was forced into it by his family

Flaws: Disease, Forgetful. Bonds: Immigrant, Family, Adventurer. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Gerbo Beren, Male Gnome Fighter 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs

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