Gomory Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and auburn with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Horza Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length auburn hair. He has several tiny opal earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Horza was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Bonds: Attractive, Rich, Job, Enemies. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Tourmaline (130 gp). Violet garnet (1400 gp). Violet garnet (1400 gp).
Frederick Walcott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, grey, dusty cloak. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Frederick was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He's looking for his big break; and wants a kiss
Flaws: Fearful. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
Morkral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with top hat. His auburn hair is heavily combed to the left. He has brown eyes and a black hat with a green feather.
Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To clean up the streets.
Ideals: Athletic. Flaws: Insane. Bonds: Guardian, Criminal record, Religious. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 20 (+5) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Norkruuth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with feathered hat. His black crest, when down, is lengthy. His half smiles and red eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.
History: Norkruuth was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
