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NPC Generator

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Advanced [show]


Morthos Quest, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear brown tank tops with black pants. His chestnut hair is thinning but still full. His eyes are silver.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Morthos would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Shoemaker, Morthos learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He was granted psionic powers by his dying sister.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Military, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Morthos Quest, Male Tiefling Barbarian 4
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 17000 cp. Rock crystal (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Einkil Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a wizard, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Einkil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Einkil's father didn't care for him much, and the feeling was mutual. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Einkil Loderr, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Religion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Varg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely violet suit with grey socks and a vest with buckled shoes. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Athletic, Optimist, Joker, Entrepeneur. Flaws: Insane. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Varg Staurheim, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dazzazn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy black pantaloons and a tan scarf. He keeps his long rusty crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: The child of southern immigrants he idolized his father. Dazzazn was born on a far southern plains where he grew up under the tutelage of his father, an expert Bellfounder. He has never given up on his painting dream.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Opinionated, Artistic. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Dazzazn Turnuroth, Male Dragonborn Warrior 7
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Pain, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long silver hair is drawn into a two foot long braid. His white eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Raam Pain, Male Tiefling Bard 16
Medium (5'9") Tiefling, Neutral Good (CR 16)
Armor Class 13
Hit Points 72 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Investigation +7, Performance +8
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444332

Possessions: 1000 pp. White pearl (90 gp). Iolite (30 gp). Black pearl (900 gp). Rhodochrosite (4 gp). Tiger eye turquoise (4 gp). Iolite (30 gp). Violet garnet (900 gp). Onyx (30 gp). Moonstone (30 gp). Deep blue spinel (900 gp). Moss agate (4 gp). Blue quartz (4 gp). Sardonyx (30 gp). Alexandrite (900 gp). Freshwater pearl (4 gp). Black opal (400 gp). Alexandrite (900 gp). Jade (90 gp). Blue diamond (4000 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Azurite (4 gp). Coral (90 gp). Obsidian (4 gp). 1 Medium magic item.


Social Check DCs

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