Arumawann Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.
History: He got into the Miller business at a young age. He has had some formal poetry training, and achieved minor success. He inherited the family business which he has now maintained for 6 years.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Attractive, Religious, Job. Occupation: Miller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Keth Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'10". He wears dark leathers with embroidery, and his gloved hand is found clutching a sai. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Armorer and found it very stressful. He became a Armorer soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, In love. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Bloodstone (50 gp). Star ruby (1400 gp). Deep green spinel (40 gp).
Seven In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. His fur, while still mostly lavender, has prominent grey streaks. His fierce blue eyes like to dwell on things.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is an amazing painter.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Seven took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Nature, Enemies. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Deep blue spinel (500 gp). Violet garnet (500 gp). Rhodochrosite (15 gp). Blue quartz (15 gp). Onyx (50 gp).
Faran Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His eyes are likewise violet. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.
History: Faran was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Faran never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Rich, In love, Family. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Orc, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp).
Euron Gift, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He was granted arcane powers by his dying brother.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 100 pp.
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