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NPC Generator

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Advanced [show]


Cory Spaulding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Religious. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Cory Spaulding, Male Human Expert 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2400 gp. Silver comb with moonstones (300 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (80 gp). Gold and ruby ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Gul Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in violet turtlenecks beneath a black coat with tan slacks. His chestnut hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: Born to a Laborer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Laborer.

Ideals: Athletic, Opinionated. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Ar-Gul Holton, Male Half-Orc Monk 10
Medium (5'3") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +6, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His gray fur, when down, is lengthy. His eyes are yellow and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Cloak was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. In his 18th year, his parents were killed by a goblins raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Tabaxi people; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Attractive, Poor, Adventurer, Enemies, Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Cloak Of Claws, Male Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Bloodstone (40 gp).


Social Check DCs


Radomir Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is braided into rings. He is baby faced.

Personality: Calm and collected, he is a well trained Butcher. He is an amazing painter.

History: Born in the west to a Butcher, Radomir learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.

Motivation: He's in love; and he wants to get laid

Ideals: Gifted. Flaws: Addict. Bonds: Job, In love, Has a crush. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Radomir Deephollow, Male Halfling Monk 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Trym Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern man, he has the majority of his body covered in plate. He has a very tight haircut. His brown eyes peer out from beneath his deerstalker blue hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Trym studied abroad. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Trym Tealeaf, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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