Roger Stansfield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear green tank tops with pastel pants. His hair is white and curly. His eyes are amber.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the west
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Infernal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Golden pearl (40 gp).
Fabien Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Brewer business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Brewer. He then took over the family business and is one of the better Brewer for hire.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 101 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 2000 gp. Red spinel (90 gp). Amber (90 gp). Jade (90 gp). Rose (80 gp). Red garnet (90 gp). White pearl (90 gp). Malachite (4 gp). Peridot (80 gp). Silver pearl (90 gp).
Anselm Everly, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling blue eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of western immigrants he idolized his father. Anselm was born on a far western forest where he grew up under the tutelage of his father, an expert Architect. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a architect and was forced into it by his family
Ideals: Impeccable. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 210 pp. Hematite (16 gp). White opal (1100 gp). Hematite (16 gp). Violet garnet (300 gp). Peridot (80 gp). Rose (80 gp). Smoky quartz (80 gp). Peridot (80 gp). Violet garnet (300 gp).
Nutae Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. His eyes are likewise violet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Nutae studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist, Gifted. Bonds: Attractive, In love. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 83 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (1600 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item.
Jebeddo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to cover his moderate length black hair. He has a dull look in his green eyes.
Personality: Jebeddo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Extrovert, Philantrophist. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
