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Advanced [show]


Shane Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a warhammer. His red hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Tealeaf, Male Half-Elf Bard 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 18 (+4)13 (+1)
Skills Medicine +7, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Terran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 500 gp.


Social Check DCs


Immeral Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many tan ritualistic tattoos. He sports brown clothing, slightly heavier than average wear. His hair is chestnut and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Immeral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Disease, Insane, Hedonist. Bonds: Nature. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Immeral Ray, Male Half-Elf Monk 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Euron Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has purple hair. He has black eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Euron grew up listening to his father's many stories. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Euron Heal, Male Tiefling Rogue 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)12 (+1) 13 (+1)19 (+4)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs


Vondal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy brown suit. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Vondal is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Slave. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Vondal Caebrek, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Shedinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His whole body is exceptionally muscular. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His eyes, though not visible through his cowl, are gold.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He uses divination through singing.

History: Shedinn was born the youngest of three triplets. One day when Shedinn was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Shedinn was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and dragonborn compassion

Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Shedinn Bhenkumbyrznaax, Male Dragonborn Monk 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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