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Advanced [show]


Elaim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He struck the Interpreter job and began his own company from there.

Motivation: He is content; and someone believes him a fraud

Flaws: Cynical, Mundane. Bonds: Enemies, Job. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Elaim Broodfist, Male Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is heavily combed to the right. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Foxilon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To be a Bricklayer again; and someone believes him a fraud

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Enemies. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Foxilon Tealeaf, Male Halfling Monk 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Naal Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized ruby on his left hand. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Naal Othronus, Male Elf Adept 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Silver pearl (100 gp).


Social Check DCs


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His beige fur is lengthy. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Windy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Gardener, his father struggled to pay the bills. After coming to the age of reason, Windy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Flaws: Ugly, Hedonist. Bonds: Guardian, Poor. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Of Stars, Male Tabaxi Cleric 9
Medium (5'7") Tabaxi, Neutral Good (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his lance ready. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tod lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Ideals: Fighting. Bonds: Job, Religious, Family, Criminal record. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tod Shadowquick, Male Halfling Expert 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Religion +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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