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NPC Generator

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Advanced [show]


Arnold Quinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. His tied-back hair is chestnut. His green eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Arnold Quinton, Male Human Adept 6
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Dalgal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His auburn hair, when down, is lengthy. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated. Flaws: Ugly, Lazy. Bonds: Religious, Mentor. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Dalgal Balderk, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 600 sp. Amethyst (60 gp). Red garnet (60 gp). 1 Darkwood Buckler.


Social Check DCs


Burto Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long white hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Cynical, Antagonistic, Disease. Bonds: Mentor, Criminal record. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Burto Greenleaf, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +1, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 120 pp. Amber (80 gp). Banded agate (11 gp). Obsidian (11 gp).


Social Check DCs


Thorpe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered greatsword and tarnished mace as well. With a patchy brown beard and wild brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Logical. Flaws: Addict, Insane. Bonds: Rich. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Thorpe Brightmoon, Male Halfling Paladin 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills History +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Aquan, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Dabbledob Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dabbledob was born with his father's beautiful face. When Dabbledob reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Philantrophist. Bonds: Attractive, Military, Job, Family. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Dabbledob Silverthread, Male Gnome Sorcerer 7
Small (3'8") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 80000 cp.


Social Check DCs

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