Dagger Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears professional attire. His fur is yellow, silky, and of moderate length. His eyes, though not visible through his cowl, are blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Dagger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Fire opal pendant on a fine gold chain (600 gp). Sapphire pendant on gold chain (600 gp). Sapphire pendant on gold chain (600 gp).
Leucis Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His eyes, though not visible through his cowl, are silver.
Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Revenge; and many brigands want him driven away
Flaws: Disease. Bonds: Rich, Enemies, Mentor, Adventurer. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: Azurite (5 gp). Coral (90 gp). Rhodochrosite (5 gp).
Kildrak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is typically in his Crown-heir uniform. He wears a top hat to hide his balding. He has several tiny topaz earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Kildrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Rich, Military. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 75 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 19 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll, Terran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His rusty crest is greasy and uncared for. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Addict, Insane. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Solid gold idol (700 gp). A silver and pearl hairclip (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Junk Dealer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white hair in a flapper bob. His eyes are green and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To protect his home; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive, Guardian. Occupation: Junk Dealer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Carnelian (20 gp).
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