Mordai Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is smooth and relatively long. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Gardener business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Gardener like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated, Entrepeneur. Flaws: Addict. Bonds: Attractive, Job. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 60 pp. 1 Minor magic item.
Jak Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and to end his boredom
Ideals: Joker, Persistence. Flaws: Ugly, Insane. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 25 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 1100 pp. Rhodochrosite (16 gp). Jasper (80 gp). Golden pearl (70 gp). Freshwater pearl (16 gp). Moss agate (16 gp). Onyx (80 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Emerald (700 gp).
Gennal Floshem, Male Elf [Permalink]
Personal [hide]
Description: A 4'7" northern man, he wears a green vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: He loathes his own lifestyle.
Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Family. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1100 sp.
Thorpe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a white coat over a tan low-cut shirt, and a feathered hat upon his head. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He feeds upon the attention of others.
History: Thorpe hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and money/treasure
Flaws: Insane. Bonds: Attractive, Enemies, Criminal record, Rich. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Calcitro Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Calcitro took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!