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NPC Generator

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Advanced [show]


Miles Barney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Religious, Rich. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Barney, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Coral (50 gp). Alexandrite (1600 gp). Obsidian (12 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Zûgor Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries flails. His long red hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Ruler. He is an amazing painter.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and to be a seamstress again

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Poor. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Zûgor Burton, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His scarlet crest is matted, messy, and big. His ears are large.

Personality: Dazzazn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Dazzazn Orexijandilin, Male Dragonborn Ranger 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 130 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Baker

Voice: Whispers

Attributes [hide]

Bucklal TellPenny, Male Halfling Druid 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Tarak Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair has been sun bleached extensively. His eyes are brown.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is a bit of a kleptomaniac; and he's looking for his big break

Ideals: Artistic. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Tarak Marston, Male Half-Orc Expert 2
Medium (6'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp.


Social Check DCs

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