Rimmon Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a kukri. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are gold.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to settle down with his crush
Ideals: Gifted, Logical. Flaws: Terse, PTSD. Bonds: Attractive. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Fallond Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Disease, PTSD. Bonds: Rich. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork Common Melee.
Imsh Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears black cloth garments or leather armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes and a black hat with a violet feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a Navigator, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To be a Navigator again; and further expansion of business
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Poor, Job. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
Possessions: Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item.
Roge Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a longsword. His golden hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor, Enemies. Occupation: Stylist
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Bork Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. His silver hair is still thick. His half smiles and brown eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.
History: Bork hails from a village terrorized by brigands. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life.
Flaws: Depressed. Bonds: Attractive, Immigrant, Enemies. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!
