Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears black cloth garments or leather armor. His fur is orange, silky, and of moderate length. He has several tiny emerald earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Pelt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Shy, Depressed. Bonds: Attractive, Rich, Military. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 80000 cp.
Kipper Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern man, he has the majority of his body covered in plate. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his mother was called into army service. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family.
Ideals: Impeccable. Flaws: Shy. Bonds: Military, Family. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 86 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1100 pp. White opal (900 gp). Alexandrite (1000 gp). Chrysoberyl (50 gp). Banded agate (12 gp). Malachite (12 gp). Citrine (70 gp). Moss agate (12 gp). Moss agate (12 gp). Alexandrite (1000 gp). Banded agate (12 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and lanky with angular features, he is an attractive figure. He prefers to wear yellow pants and tee shirts. He wears his brown hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fletcher.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insomniac, Shy, Mundane. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 100 gp. Azurite (13 gp). Moonstone (50 gp). Smoky quartz (50 gp). 1 Good lock.
Nadarr Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. He has moderate length bronze crest. His red unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Nadarr and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nadarr discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nadarr fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and sabotage a competitor
Ideals: Philantrophist. Flaws: Disease. Bonds: Nature, Adventurer, Job. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 86 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 4000 gp. Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item.
Rangrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy red suit. He is physically well-built. His long blonde hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small plains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Brewer job and began his own company from there.
Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army
Ideals: Justice. Bonds: Attractive, Military, Nature, Job, Family. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Darkwood Shield.
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