Travok Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears silk and lounges about seductively. He sports a long golden beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Miller soon after.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Attractive, Poor, Nature, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 61 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Celestial, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 700 gp. Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Mayor does. He sports a flattop hair cut. He has red eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with poetry.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He left for the east, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive, Immigrant. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 77 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Moss agate (11 gp). Lapis lazuli (11 gp). Blue star sapphire (400 gp). Deep blue spinel (600 gp). Blue sapphire (400 gp). Alexandrite (600 gp). Smoky quartz (80 gp). Deep green spinel (130 gp). Black star sapphire (400 gp). 1 Medium magic item.
Therai Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black feathered hat and black clothes. He is portly but not overly obese. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Cartwright, his mother struggled to pay the bills. In his 15th year, his parents were killed by a goblins raid, leaving Therai alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Revenge; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Logical. Flaws: Shy. Bonds: Poor, Enemies, Adventurer. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Ramsay, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He wears his chestnut hair up. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 54 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1200 gp. Fire opal pendant on a fine gold chain (2300 gp).
Quick Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His white fur is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Dyer again.
Ideals: Entrepeneur. Bonds: Job, Mentor. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 19 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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