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Advanced [show]


Therai Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His dark red hair is thinning but still full. This silver eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and to reunite with his absent mother

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Rich, Family. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Therai Flaw, Male Tiefling Sorcerer 13
Medium (5'7") Tiefling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 58 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Zephan Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright green suits and hats. His brown hair is unkempt and raggedy. His silver eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Ruler. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Zephan was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Animal Trainer again.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Military. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Zephan Fate, Male Tiefling Warlock 7
Medium (5'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 30 pp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1600 gp).


Social Check DCs


Kelter Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is long and unkept. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Farmer business at a young age. When Kelter reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Job, Military, Adventurer. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Kelter Kettlewhistle, Male Halfling Expert 13
Small (3'1") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 72 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Arcana +6, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Amethyst (80 gp). Star rose quartz (30 gp). Jet (80 gp). Smoky quartz (30 gp). Tourmaline (80 gp). Lapis lazuli (5 gp). Jet (80 gp).


Social Check DCs


Everard Tatum, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Hunter. His black hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Hunter for hire.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Everard Tatum, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Golden pearl (120 gp).


Social Check DCs


Skirt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and yellow robe with the hood down. His Stetson hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Skirt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Skirt's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Skirt and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Skirt In the Wind, Male Tabaxi Commoner 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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