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NPC Generator

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Advanced [show]


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a green armored body suit, with a simple grey line shooting up and back down. His hair is red, silky, and of moderate length. He has hazel eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gunter hails from a village terrorized by goblins. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice, Logical. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Gunter Hastings, Male Human Bard 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 400 gp. A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Râsh Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, blue shirt, and black tie. His silver hair is matted, messy, and big. He has several tiny opal earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Râsh Barlow, Male Half-Orc Ranger 11
Medium (6'4") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: Just what you see.


Social Check DCs


Sammal Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears white painted combat armor at almost all times. He sports a flattop hair cut. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Professionalism, Philantrophist. Flaws: Addict. Bonds: Poor. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Sammal Wit, Male Tiefling Warlock 15
Medium (5'10") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 14 (+2)19 (+4)
Skills Athletics +5, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Fonkin Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. His hair is cut close to his head. His eyes are likewise green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Religious, Adventurer. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Fonkin Miggledy, Male Gnome Sorcerer 9
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, Arcana +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1600 gp. An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item.


Social Check DCs


Rurik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Rurik wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was always a brilliant, if unscrupulous mind. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur, Logical. Flaws: Insane, PTSD. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Rurik Goblinbane, Male Dwarf Rogue 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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