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Advanced [show]


Nimble On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His gray fur is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Nimble On the Water, Male Tabaxi Bard 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 8000 sp. Brass mug with jade inlays (200 gp). Gold music box (3000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: Calm and collected, he is a well trained Mercenary. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the east, but his parents moved at a very young age to the north. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Persistence. Bonds: Attractive, Job, Adventurer, Criminal record, Immigrant. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Dain Dankil, Male Dwarf Fighter 6
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Red garnet (60 gp).


Social Check DCs


Rael Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a pastel collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His black hair is unkempt and raggedy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Rael grew up listening to his mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Rael's homeland. Rael decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Rael Casilltenirra, Male Elf Warlock 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 43 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 13 (+1)15 (+2)
Skills Athletics +6, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (800 gp). A delicate brass dragon egg (30 gp). Gold music box (2000 gp). Solid gold idol (700 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs


Quarion Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears black cloth garments or leather armor, and a wedding ring on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing music.

History: The child of western immigrants he idolized his mother. A gifted student he started as a Detective, but he got bored and became a Mason. He then took over the family business and is one of the better Mason for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Immigrant, Job. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Quarion Ofandrus, Male Elf Warlock 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Cressel Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his monstrous two handed axe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair has been sun bleached extensively. His silver eyes dart from person to person to random spaces in the air.

Personality: Cressel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: Cressel was born in the east. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Attractive. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Cressel Silence, Male Tiefling Warlock 5
Medium (6'1") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. Zircon (60 gp). Deep green spinel (130 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs

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