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NPC Generator

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Advanced [show]


Ur-Edin Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing tan shirts, loose pants, and blazers most of the time, he is not a threatening figure. His chestnut hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Ur-Edin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ur-Edin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and revenge

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Ur-Edin Wedgwood, Male Half-Orc Warlock 3
Medium (5'6") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs


Odo Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and to unite with his sister

Ideals: Philantrophist. Bonds: Military, Family, Has a crush, Adventurer. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Odo Darby, Male Human Warlock 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 340 pp. Deep green spinel (130 gp). Hematite (15 gp). Star ruby (1300 gp). Citrine (60 gp). Zircon (60 gp).


Social Check DCs


Hamil Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he usually wears his red robe and has his nunchaku always slung over his shoulder. He has moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Bellfounder. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and money/treasure

Flaws: Antagonistic. Bonds: Job, Has a crush, Rich. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hamil Goldfound, Male Halfling Rogue 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Star ruby (700 gp).


Social Check DCs


Halander Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His silver hair is unkempt and raggedy. His thin eyebrows rest above his beady amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: Halander hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and he wants to get laid

Flaws: Ugly, Greedy. Bonds: Poor, Has a crush, Enemies. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Halander Nimblefingers, Male Halfling Wizard 9
Small (3'3") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 52 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 800 gp.


Social Check DCs


Kody Cromwell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and red with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His amber eyes dart from person to person.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Kody Cromwell, Male Human Fighter 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 380 pp. Sardonyx (40 gp). Jet (130 gp). Moss agate (11 gp).


Social Check DCs

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