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NPC Generator

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Advanced [show]


Senteq Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple yellow robe with blue stripes complete with hood. He wears a colorful flower in his auburn hair. His eyes are a pleasant blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. When Senteq reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Senteq Humplebumple, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Silent speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Silent was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Silent abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Has a crush, Poor, Adventurer. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Silent In Woods, Male Tabaxi Rogue 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 18 (+4)10 (+0)
Skills Perception +6, Performance +2
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp.


Social Check DCs


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear white pants and tee shirts. His long red hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Morkral studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Morkral Steelfist, Male Dwarf Aristocrat 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 109 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 19 (+4)10 (+0) 12 (+1)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (800 gp). Silver ewer (40 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and black handkerchief worn on his right side. He is bristling with hidden weapons, mostly ceremonial daggers and clubs. His long silver hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A powerful slaver made him what he is. Aust was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aust decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Bonds: Criminal record, Attractive, Mentor, Job. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Aust Serge, Male Half-Elf Warlock 6
Medium (5'8") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Banded agate (15 gp). Silver pearl (110 gp). Moss agate (15 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Sindri Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his mother. Sindri abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: A rival would like him out of the picture; and wants his loneliness to end

Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Adventurer, Has a crush. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Sindri Raulnor, Male Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Bullseye lantern. 1 Disguise kit. 1 Superior lock.


Social Check DCs

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