Reirak Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is matted, messy, and big. His violet eyes peer out from beneath his feathered yellow hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: His religion dominates his actions; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Justice. Flaws: Ugly. Bonds: Religious, Nature, Adventurer. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 52 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Deep green spinel (40 gp). Sard (60 gp).
Trynnicus Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He wears his bronze crest up. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves painting and to teach people painting more than just about anything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Trynnicus's homeland. Trynnicus decided to take the middle way and become a bodyguard. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Artistic, Fighting. Bonds: Immigrant, Family, Poor. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Lewis Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a Stetson hat to cover his moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Lewis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Family, Rich, Job. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. Eye agate (10 gp). Fiery yellow corundum (800 gp). 1 Masterwork Uncommon Weapon.
Curran Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his falchion always slung over his shoulder. He has no hair. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.
History: Curran was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He has passion for adventuring and risk; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp.
Greethen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear violet clothing when he does not wear armor. His red crest, when down, is lengthy. His eyes are a pleasant red.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.
History: He comes from a rich southern family. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Insane. Bonds: Has a crush, Rich, Family. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
Possessions: 1400 gp. Tourmaline (120 gp). Lapis lazuli (4 gp). Jasper (70 gp). Sard (70 gp). Malachite (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
