Lucan Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His long auburn hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 1 Minor magic item.
Stannor Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. He has moderate length golden hair. He has gleaming, smiling hazel eyes.
Personality: He is mildly Halfling supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He has worked as a Sculptor like his mother before him.
Motivation: Retire the richest man in the south; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Mentor, Rich. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Sylvan, Goblin, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Lapis lazuli (13 gp). Moss agate (13 gp). Golden yellow topaz (500 gp).
Don Bradford, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair and beard is wavy and long. His eyes are brown and he is always smoking a pipe.
Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Don took refuge in the old dungeon and found the beat up falchion and armor he uses now. He left for the west, certain he would find work there.
Motivation: To pay off his debts; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist. Bonds: Attractive, Nature, Immigrant, Debt. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Orryn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his rapier. He has a silver handlebar mustache and slicked back silver hair. His eyes are amber and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has drifted from career to career and currently works as a Bricklayer.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Passionate. Flaws: Racist. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 97 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Zircon (30 gp). Red-brown spinel (100 gp). Silver pearl (100 gp). Lapis lazuli (5 gp). Jet (100 gp). Tourmaline (100 gp). Deep blue spinel (500 gp). Sard (30 gp). Blue-white diamond (5000 gp). 1 Medium magic item.
Rolf Remington, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Eccentric and domineering, Rolf will drive conversation. He has a small toy that he constantly fidgets with.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!