Wymar Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He carries a battered greataxe and tarnished hammer as well. He has black hair. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Military. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. 1 Masterwork Uncommon Weapon.
Dustin Prescott, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is black and curly. His eyes are gray and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. Silver chalice with lapis lazuli gems (160 gp).
Zephan Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He wears a deerstalker hat to cover his moderate length red hair. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 86 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate brass dragon egg (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (1100 gp).
Lamlûg Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is short and golden. This hazel eyed westerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nithther Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears a colorful flower in his green crest. His red eyes peer out from beneath his wide-brimmed white hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He comes from a rich western family. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 84 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (2400 gp). Old masterpiece painting (2400 gp). A roughly beaten golden orb (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
