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NPC Generator

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Advanced [show]


Anverth Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large white mantle and cape that has been intricately interwoven into his red robe. His tied-back hair is brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Anverth Nucklestamp, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Frederick Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Frederick will drive conversation. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Military, Criminal record. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Musumeci, Male Half-Elf Aristocrat 3
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp. Bloodstone (80 gp). Eye agate (15 gp). Amber (140 gp).


Social Check DCs


Mormog Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple violet robe with tan stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. He has gray eyes and a violet hat with a tan feather.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of gnolls once and for all.

History: Mormog was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his music dream.

Motivation: He desires power and/or immortality; and many gnolls want him driven away

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Enemies, Adventurer. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Mormog Kimberley, Male Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Carnelian (40 gp). Rich purple corundum (1300 gp).


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His chestnut hair has been sun bleached extensively. His brown eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Roger was born the youngest of three triplets. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Roger Beitz, Male Human Druid 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp.


Social Check DCs


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He sports a long black beard, and similarly colored long hair. This green eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Aramil studied abroad. His mother was a soldier and died while he was still young. Aramil was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Aramil Firahel, Male Elf Expert 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6

Possessions: 300 gp.


Social Check DCs

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