Dadalan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His green crest is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: Dadalan was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Family, Religious. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Oppleby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy chestnut hair. His eyes are likewise green.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west, but his parents moved at a very young age to the north. His father was a soldier and died while he was still young. Oppleby was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Medrash Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a simple brown robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized emerald on his right hand. His bronze crest is heavily combed to the right. This red eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +5
Possessions: 1600 gp. Alexandrite (300 gp). Chalcedony (50 gp). Black pearl (300 gp). Malachite (12 gp). Smoky quartz (50 gp).
Uthemar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Uthemar isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Bucklal Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tight fitting violet shirt and pants. With a patchy white beard and wild white hair. He has several tiny aquamarine earrings on each ear.
Personality: Calm and collected, he is a well trained Butcher. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He now mingles about in high society.
Motivation: To be a Jeweler again; and wants to work out more often
Ideals: Athletic. Bonds: Rich, Job, Adventurer, Mentor. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
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