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Advanced [show]


Oblar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He wears his red hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Oblar was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Athletic. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Oblar Nimblefingers, Male Halfling Aristocrat 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Winterbourne, Male Human Commoner 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a grey suit. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Half-Elves. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new server responsibilities is difficult

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Adventurer, Debt. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Henry Romeo, Male Half-Elf Wizard 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely grey suit with green socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's attracted to the PC; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Attractive, Has a crush. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Redfield, Male Human Druid 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +1, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Howard Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized jet on his right hand. His tied-back hair is brown. His brown eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Howard embodies much of what other species detest in the Halflings. He is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Rich, Military, Religious, Job. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Howard Sunmeadow, Male Halfling Sorcerer 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills History +5, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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