Marbas Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is braided into rings. His eyes are silver and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Marbas is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Persistence, Justice. Bonds: Religious, Rich, Family. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. Jasper (50 gp). Aquamarine (700 gp). Coral (110 gp). 1 Minor magic item.
Nuraval Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: Nuraval was raised in a hard working conservative environment. His childhood dream was to be a Fisher, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Large well-done wool tapestry (300 gp).
Jebeddo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man typically wears blue cloth garments or leather armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 3 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Jebeddo and his spouse have recently divorced.
Motivation: To reunite with his old friends; and he is greedy
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Krimmon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue shirt with thin green vertical stripes and white pants. With a patchy red beard and wild red hair. He wears crescent spectacles with a black brim.
Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.
History: He comes from a rich northern family. His mother was a soldier and died while he was still young. Krimmon was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: He is wracked by social anxiety; and money/treasure
Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Military, Rich. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp. Malachite (11 gp). Tiger eye turquoise (11 gp). Alexandrite (1100 gp).
Nadarr Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His crest is short and black. This red eyed northerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of northern immigrants he idolized his mother. Nadarr was born on a far northern plains where he grew up under the tutelage of his mother, an expert Carter. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and he feels kind of lost in life
Ideals: Joker, Fighting. Flaws: Addict. Bonds: Immigrant, Rich. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 75 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Abyssal, Giant
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
Possessions: 2000 gp. Carnelian (40 gp). Jet (120 gp). Rhodochrosite (11 gp). Rhodochrosite (11 gp). Golden yellow topaz (400 gp).
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